Eir Odinson

{| style="border:3px #353535 solid; border-radius:1px; border-radius: 10px 10px 10px 10px; padding:0.5em;" "The final battle in the War of the Realms will not be fought in the faraway lands of the elves, the dwarves or the giants. It will be fought here, in the realm of mortals. Gods help them all."

- Eir Odison.

History

Eir was born to Balder Odinson and Nanna. At a young age, she was trained how to fight by the greatest warriors of Asgard such as Warriors Three, Angela, Sif, the Greek God Ares (who helped train her at the age of 8) and even her grandfather Odin himself.



Eir was fairly advanced in age for an Asgardian, and it has been alluded to that she is a highly respected and feared warrior and even was named Eir the Unstoppable

Eir was led by Hogun the Good, Fandral the Quite Plain, Thor, and Loki in Hel, fighting against all of its hordes for forty days and nights. Eventually, Hogun was hurt and forced to retreat, Loki refusing to follow them. Volstagg was stabbed and Thor had to defeat the horde by himself, while Loki cared for the fallen warrior.

After this battle and eighty days without food, Eir continued training while Volstagg started eating as soon as he could and never stopped since. This battle was allegedly the one that made Thor worthy of Mjolnir. Due to the battle, Hogun the Good became Hogun the Grim, and for some reason, Fandral the Quite Plain became Fandral the Dashing later.

While Eir reached adulthood, she performed various acts of heroism. Volstagg once squared-off with the Hulk. The "Unstoppable" also once rushed through a tunnel to battle the demonic Mangog (a creature possessed of the power of a 'billion' beings) but was prevented when the passage proved too narrow to accommodate his considerable girth. During a trip to Hades to rescue her comrade-in-arms Thor, Eir offered to battle the Arch-Fiend Mephisto in return for her friend's noble soul (despite being aware that the God of Thunder had already bested the Lord of Hell in fair combat some time previously).



Eir, Thor and the Warriors Three were battling the interstellar parasite Ego-Prime in the streets of New York City, Eir saw a group of extraterrestrial monstrosities preparing to devour a little girl, the Unstoppable One struck the creatures down with her bare hands and carried the child to safety (it would be revealed much later that Eir was herself a family woman and would never stand to see an innocent child harmed in any way).

When Thor's actions indirectly deprived two mortal lads (Kevin and Mick) of their mother, Eir took them to Asgard, where she knew they would be loved and protected by the largest and kindest of all Odin's warriors.

When the Frost Giants descended upon a plague-ridden Asgard, Eir was the only warrior left to defend the ramparts, a role she fulfilled admirably, once she realized that the enemy was stupid and cowardly. Saving the day by default as always, the Eir accepted the praise and gratitude of her companions, musing on how the poets of later ages will depict her glorious exploits for all time.

When Odin sensed that the Serpent had returned, he hastily ordered all Asgardians to return to Asgard (The 'true' one rather than the ruins after Siege). When Thor fought back against the All-Father, she could only watch in shock as the Thunderer was defeated and taken to the realm in chains.

When Loki freed Thor (believing Odin is going too far to destroy the Serpent), Eir along with the Warriors Three, Balder and Hermod offered to take him back to Midgard to aid the Avengers, but not before Odin noticed what was going on. However, Thor managed to convince him to save Earth, and the All-Father promptly sent him there. But Odin gave Thor a warning; his time limit was up to the point where Dark Asgard would rise. With that, Odin promptly sent him to Midgard, even tossing him Mjolnir (which the All-Father had previously confiscated).

{| style="" border="1" !Weapons !!Description !Dual Swords !! Eir wields twin special swords made out of Uru and was enchanted by Odin to enable her to cleave passageways between dimensions, primarily between Asgard and Earth, by a special pattern of swinging motions.